‹ Pocket Racing / Racing

RC cars chasing the pack past the castle on the river.
Pocket Racing · Racing

Racing

Grand Prix and Arcade

In-game screenshot

Twelve drivers, twelve RC cars and 25 tracks built from real Connecticut places, rebuilt at 1/18 scale. Drift to fill your boost, jump and flip, ride the walls, grind the rails, and throw toy weapons at the pack.

Two ways to race

Grand Prix

Five cups of five tracks: the Initiate, Aspirant, Contender, Champion and Elite Cups, each harder than the last. Ten cars on the grid, points after every race, and trophies for the top three.

One rival is your nemesis: they stay close and race you hardest, all cup long.

Arcade

Pick any of the 25 tracks for a quick race, or a time trial against your own ghost.

Up to four players can race in split screen on one PC.

How it drives

  • Drift to boostDrifting fills your boost. Hold it longer for a bigger drift kick.
  • Grind railsJump onto a rail and steer to keep your balance. Fall off and you lose the line.
  • Jump, hover, flipJump, then hold to hover on boost. Land a flip and you get boost back.
  • Wall rideSlam toward a wall in mid-air and drive along it.
  • DraftTuck in behind another car for more speed, then pull out and slingshot past.
  • Toy weaponsFoam darts, water balloons, gum drops, a shield, a drone attack and more. Cars get wrecked, nobody gets hurt.
Racing, recorded from the game.
An RC car boosting past giant balloons in a backyard canyon.
Backyard Canyon
An RC car boosting along the sand at the beach.
Hammonasset Beach
RC cars racing through a hilltop park.
Hubbard Park

The manual

Racing gets its own instruction booklet, in the style of a late-90s game manual. It’s being written now, and it will be free to download here.

Manual coming soon

In the free demo

The first Grand Prix cup (the Initiate Cup) and its five tracks, with all twelve drivers. The other cups are in the full game, coming to Steam Early Access, planned by December 2026.

All the modes

One more mode is in the works. Pocket Racing is still being built: everything on this page is from the current build, and it will keep changing.